Matteo Cuccato
Illustration, graphic design, character & visual development, storyboarding, coloring.

Italian (Native), English (Advanced), German (Advanced)
Blender, Adobe Illustrator, Adobe Photoshop, Adobe Indesign, Adobe Animate, Adobe After Effects, Apple Final Cut, Adobe Lightroom

Born in South Tyrol, 1984. Illustrator, graphic&character designer, photography and animation lover.
5 years of Art school “Giovanni Pascoli”
3 years of Art&Design at the “Free University of Bolzano”
1 year of comic school
Gesture Drawing by Schoolism at the “Accademia Nemo” in Florence with Louis Gonzales
Force Drawing by Scuola Internazionale di Comics in Reggio Emilia with Mike Mattesi

5 years as Illustrator, Graphic&Character Designer for Amusment Park structure.
10+ years as a freelancer for client such as
Nickelodeon, Foot Locker Europe, Wacom Creatives Europe, Adobe Italia, Microsoft Italia, Faber Castell Italia, BeccoGiallo Edizioni, MYSTERY BOX studios, Scholastic UK, Yahoo Sport, Huffington Post UK, RedBull, Barkbox, Heathrow Airport, AKQA, Selle Royal, Acqua Lete, Enel, a2a, BTicino, Casio, Zuegg, Gardaland, Illustri Festival and many more.
Represented internationally by MYSTERY BOX studios London

Personal Exhibition in Verona curated by Alberto Corradi (2013)
Pictoplasma Portrait Gallery (Character Selfie wall) in Berlin (2014)
Pictoplasma Portrait Gallery (Character Selfie wall) in the Museum for Contemporary Art MARCO in Monterrey (2014)
Collective Exhibition in Treviso during the TCBF international festival.
Collective Exhibition "UP the project" in collaboration with Selle Royal (2014)                                              
Collective Exhibition “Opinel” in Vicenza curated by Art by Friends (2015)
Collective Exhibition “99” and “Framed FK” in Torino during Torino Graphic Days (2016)
Collective Exhibition “Characters” in Vicenza during Illustri Festival (2017)
PIictoplasma Character Stare Down in Berlin (2018)

Dante Plus Exhibition in Ravenna (2019)
Dante Plus on Tour Exhibition in the Italian Institutes of Culture in Lisbon, Sofia and Los Angeles  (2021)

Workshops & Teaching
Character design workshop in Verona (2013) for the Collective
Character design workshop in Milan (2013) for the Adobe Illustrator UG
Watch’n’Sketch workshop in Verona (2014) for Geekville
Creativity workshop in Bolzano for the Art School (2014)
Digital Character design workshop in Milan and Reggio Emilia for the Adobe Creativity Day (2014)
Poster Design workshop in Treviso for the Treviso Comic Book Festival (2014)
Digital Character design Workshop in Milan with Wacom and Adobe during the Fuori Salone (2015)
Digital Character design and mobile illustration workflow in Milan with Adobe Italia during the presentation of the Adobe Creative Cloud (2015)
Character design Workshop in Verona and Brescia for Faber Castell (2015)
Character design Workshop in Vicenza for Faber Castell during Illustri Festival (2015)                  
Character Design Workshop in Alessandria during Inchiostro Festival (2016).                                             3D Sculpting in Blender Online Course for Blender Italia Association (2020)
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